Calgary Public Library

Beginning programming with Java for dummies, Barry Burd

Label
Beginning programming with Java for dummies, Barry Burd
Language
eng
Illustrations
illustrations
Index
no index present
Literary Form
non fiction
Main title
Beginning programming with Java for dummies
Medium
electronic resource
Nature of contents
dictionaries
Oclc number
781614590
Responsibility statement
Barry Burd
Series statement
For dummies
Summary
One of the most popular beginning programming books, now fully updated Java is a popular language for beginning programmers, and earlier editions of this fun and friendly guide have helped thousands get started. Now fully revised to cover recent updates for Java 7.0, Beginning Programming with Java For Dummies, 3rd Edition is certain to put more first-time programmers and Java beginners on the road to Java mastery. Explores what goes into creating a program, putting the pieces together, dealing with standard programming challenges, debugging, and making the program work Offers new options for t
Table Of Contents
Beginning Programming with Java For Dummies, 3rd Edition; About the Author; Dedication; Author's Acknowledgments; Table of Contents; Introduction; About This Book; How to Use This Book; Conventions Used in This Book; What You Don't Have to Read; Foolish Assumptions; How This Book Is Organized; Icons Used in This Book; Where to Go from Here; Part I: Revving Up; Chapter 1: Getting Started; What's It All About?; From Your Mind to the Computer's Processor; Your Java Programming Toolset; Chapter 2: Setting Up Your Computer; If You Don't Like Reading Instructions ..Getting This Book's Sample ProgramsSetting Up Java; Setting Up the Eclipse Integrated Development Environment; What's Next?; Chapter 3: Running Programs; Running a Canned Java Program; Typing and Running Your Own Code; What's All That Stuff in Eclipse's Window?; Part II: Writing Your Own Java Programs; Chapter 4: Exploring the Parts of a Program; Checking Out Java Code for the First Time; The Elements in a Java Program; Understanding a Simple Java Program; Chapter 5: Composing a Program; Computers Are Stupid; A Program to Echo Keyboard Input; Expecting the UnexpectedChapter 6: Using the Building Blocks: Variables, Values, and TypesUsing Variables; What Do All Those Zeros and Ones Mean?; Reading Decimal Numbers from the Keyboard; Variations on a Theme; Chapter 7: Numbers and Types; Using Whole Numbers; Creating New Values by Applying Operators; Size Matters; Chapter 8: Numbers? Who Needs Numbers?; Characters; The boolean Type; The Remaining Primitive Types; Part III: Controlling the Flow; Chapter 9: Forks in the Road; Decisions, Decisions!; Making Decisions (Java if Statements); Variations on the Theme; Chapter 10: Which Way Did He Go?Forming Bigger and Better ConditionsBuilding a Nest; Enumerating the Possibilities; Chapter 11: How to Flick a Virtual Switch; Meet the Switch Statement; Using Fall-Through to Your Advantage; Using a Conditional Operator; Chapter 12: Around and Around It Goes; Repeating Instructions Over and Over Again (Java while Statements); Thinking about Loops (What Statements Go Where); Thinking about Loops (Priming); Chapter 13: Piles of Files: Dealing with Information Overload; Running a Disk-Oriented Program; Writing a Disk-Oriented Program; Writing, Rewriting, and Re-rewritingChapter 14: Creating Loops within LoopsPaying Your Old Code a Little Visit; Creating Useful Code; Chapter 15: The Old Runaround; Repeating Statements a Certain Number Times (Java for Statements); Using Nested for Loops; Repeating Until You Get What You Need (Java do Statements); Repeating with Predetermined Values (Java's Enhanced for Statement); Part IV: Using Program Units; Chapter 16: Using Loops and Arrays; Some Loops in Action; Reader, Meet Arrays; Arrays, Meet the Reader; Working with Arrays; Looping in Style; Chapter 17: Programming with Objects and Classes; Creating a Class
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