Incoming Resources
- Generative design, visualize, program, and create with JavaScript in p5.js, Benedikt Groß, Hartmut Bohnacker, Julia Laub, Claudius Lazzeroni ; with contributions by Joey Lee and Niels Poldervaart ; translated by Marie Frohling
- The art of the video game, by Josh Jenisch
- How to become a video game artist, Sam R. Kennedy
- Mega Man, official complete works, Capcom, Keiji Inafune
- The art of Fallout 4, foreword by Istvan Pely ; editor, Aaron Walker
- How to become a video game artist, [the insider's guide to landing a job in the gaming world, Sam R. Kennedy
- Painting the digital river, how an artist learned to love the computer, James Faure Walker
- Beginner's guide to digital painting in Procreate, how to create art on an iPad
- Anatomy for 3d artists, the essential guide for CG professionals, designer, Matthew Lewis; managing editor, Simon Morse
- Nuthin' but mech, sketches and renderings
- How to create fantasy art for video games, [a complete guide to creating concepts, characters, and worlds], Bill Stoneham
- Digital photo art, new directions, by Theresa Airey
- The art of Rocksteady's Batman, Arkham Asylum, Arkham City, Arkham Knight, text by Daniel Wallace