Calgary Public Library

Wizards, aliens, and starships, physics and math in fantasy and science fiction, Charles L. Adler

Label
Wizards, aliens, and starships, physics and math in fantasy and science fiction, Charles L. Adler
Language
eng
Bibliography note
Includes bibliographical references (pages 359-369) and index
Illustrations
illustrations
Index
index present
Literary Form
non fiction
Main title
Wizards, aliens, and starships
Nature of contents
bibliography
Oclc number
840160967
Responsibility statement
Charles L. Adler
Sub title
physics and math in fantasy and science fiction
Summary
"From teleportation and space elevators to alien contact and interstellar travel, science fiction and fantasy writers have come up with some brilliant and innovative ideas. Yet how plausible are these ideas--for instance, could Mr. Weasley's flying car in Harry Potter really exist? Which concepts might actually happen--and which ones wouldn't work at all? Wizards, Aliens, and Starships delves into the most extraordinary details in science fiction and fantasy--such as time warps, shape changing, rocket launches, and illumination by floating candle--and shows readers the physics and math behind the phenomena. With simple mathematical models, and in most cases using no more than high school algebra, Charles Adler ranges across a plethora of remarkable imaginings, from the works of Ursula K. Le Guin to Star Trek and Avatar, to explore what might become reality. Adler explains why fantasy in the Harry Potter and Dresden Files novels cannot adhere strictly to scientific laws, and when magic might make scientific sense in the muggle world. He examines space travel and wonders why it isn't cheaper and more common today. Adler also discusses exoplanets and how the search for alien life has shifted from radio communications to space-based telescopes. He concludes by investigating the future survival of humanity and other intelligent races. Throughout, he cites an abundance of science fiction and fantasy authors, and includes concise descriptions of stories as well as a glossary of science terms. Wizards, Aliens, and Starships will speak to anyone wanting to know about the correct--and incorrect--science of science fiction and fantasy"--, Provided by publisher
Table Of Contents
Playing the Game -- I. Potter Physics -- Harry Potter and the Great Conservation Laws -- Why Hogwarts is So Dark -- Fantastic Beasts and How to Disprove Them -- II. Space Travel -- Why Computers Get Better and Cars Can't (Much) -- Vacations in Space -- Space Colonies -- The Space Elevator -- Manned Interplanetary Travel -- Advanced Propulsion Systems -- Speculative Propulsion Systems -- Interstellar Travel and Relativity -- Faster Than Light Travel and Time Travel -- III. Worlds and Aliens -- Designing a Habitable Planet -- The Scientific Search for Spock -- The Mathematics of Talking with Aliens -- IV. Year Googol -- The Short-term Survival of Humanity -- World-Building -- Dyson Spheres and Ringworlds -- Advanced Civilizations and the Kardashev Scale -- A Googol Years
Mapped to

Incoming Resources